The incredible Nintendo entertainment system also known as Super NES, SNES or Super Nintendo, is a 16-bit video game console that was launched in 1990 by Nintendo in Japan, in 1991 in North America, in 1992 in Europe and Australia, and in South America in 1993. In Japan and Southeast Asia, the system was known as the Super Famicom, officially adopting the abbreviated name of its predecessor, the Family Computer, or SFC for short. Nintendo's entertainment system is the second home console Nintendo made. The machine had many advanced graphics and sound capabilities compared to other consoles on the market at the time. In addition, the development of several chips incorporated into game circuit boards helped maintain its competitiveness within the market.
Nintendo 64, Game Cube, Wii
Super Nintendo is a game console created by Nintendo. It was the successor to the Nintendo Entertainment System in America and Europe. This console was maintained for many years until it was discontinued in 1999 and replaced by the game console known as Wii.
In 1980, Nintendo was well established in the global video game market through its NES console which had important marketing policies and strategies. In 1986, it had helped revitalize the U.S. industry after a financial crisis.
In 1987, Masayuki Uemura, who was the designer of the original Famicom, created what would become Nintendo’s new console, and Ken Kutaragi would also design an important part of the new system, the sound, a sound chip that was known as SPC700, work that was hidden because Ken was a Sony worker working secretly for Nintendo.
On November 21, 1987, the real prototype of the console known as the “Super Famicom Computer” was presented to the Japanese press. They showed the graphical capabilities of rotation and scaling through a prototype game called DragonFly, which later became the precursor of the game Pilotwings.
The Super Famicom was launched in Japan on November 21, 1990 and was both, a success and a madness; the first 300,000 units were sold in hours and there was a social upheaval generated, so future releases of consoles could only be on weekends.
The main characteristics of Super Nintendo were as follows:
The Super Nintendo models were as follows:
The cartridges were used as a storage medium for the games and their size is 32 Mbit due to the limits of the memory controllers. Most of them provide the inclusion of an SRAM memory to store temporary game information, an additional working RAM, support coprocessors and other functional hardware for the system.
The main accessories were created by second people and among them we mention:
The most outstanding games of the Super Nintendo are:
Super Nintendo, Super Nes, Super Famicom or Super Comboy were the names of the console depending on where it was marketed at a given time.
The variations of the models for America and Japan are very marked, their physical form was different.
The most sold game was the Super Mario World with more than 20 million units, followed by Street Fighter II or Donkey Kong Country that reached the figures of more than 9 million units sold.
Donkey Kong Country was the first SNES game to have 3D graphics.
Briceño V., Gabriela. (2019). Super Nintendo. Recovered on 23 February, 2024, de Euston96: https://www.euston96.com/en/super-nintendo-en/