Biography of Michel Ancel
Michel Ancel was born on 29 March 1972 in Monaco. When he turned 17, he met Nicolas Choukron, and it was at this moment that he joined his team at Ubisoft as a graphic designer and began to work designing games such as The Intruder and Pick’n Pile, and then began his first project as a programmer and graphic designer in Brain Blaster, a game published in 1990. This was the year the legend was really born. In 1992, and thanks to his impeccable work on previous projects, Ancel made his first role as a game director. After an arduous work, the game called Rayman, a curious platform game that was full of positive reviews for its amazing and clean design, is released in 1995.
The game was originally made for Atari Jaguar, and later on PlayStation and then Sega Saturn. He then created the game called Beyond Good & Evil, which gained a large number of followers and admirers worldwide. In 2006, he was named Knight of Arts and Literature by the French Prime Minister.
In 2011, he launches his game Origins, imposing with this video game a new design and taking out of the margin many of the games that were already on the market. In 2014 Ancel founded his own studio known as Wild Sheep, however, he assured that he would also continue working on several projects for Ubisoft.
Style of Michel Ancel
When looking for example at the whole Rayman series, it is interesting to note that the adaptations he made to the series seem to have a fluctuation in general reception from one game to another. Overall, Rayman has been very well received as a solid and challenging platform game, and many fans consider Rayman 2: The Great Escape, to be the best game in the series. He had only one advisory role in Rayman 3: Hoodlum Havoc, which, while not a bad game, lacked the same charm present in the titles he personally directed. It combines simple, but more appealing combat with running vehicles, puzzle solving, stealth and photography challenges. The environments of each of his games are very detailed and beautiful, the characters are interesting and well animated, in a stylized balance of cartoons and realistic. It also includes in its games, secret characters, imprisonments and heroes.
Acknowledgements
In 2006, he was named Knight of Arts and Literature by the French Prime Minister. It was the first time this title was given to a person in the video game industry.
He won the BAFTA Video Game Awards for Best Artistic Achievement in his work.
He succeeded in winning the BAFTA Video Game Award nominations for Best Family Game and Spike Video Game Award for Designer of the Year.
Michel Ancel’s featured video games
- Pick ‘n Pile: participated as a scriptwriter
- Rayman: made the design and concept
- The Adventures of Valdo & Marie: designed the game
- Tonic Trouble: provided the concept for game realization
- Rayman 2: The Great Escape: script, artistic design and concept
- Rayman Arena: developed game concept
- Rayman Rush: also worked with the concept
- Rayman 3: Hoodlum Havoc: took care of the script, artistic design and concept
- Beyond Good & Evil: was the director, did the script and design.
- Peter Jackson’s King Kong: made the design
- Rayman Raving Rabbids: designed the characters
- Rayman Raving Rabbids 2: character design
- Rayman Raving Rabbids TV Party: character design
- Beyond Good & Evil 2: Game Director
- Rabbids: go home: character design
- Rayman: elaborated the concept and design





